zhanshibanner
  • Exterior
    Rendering Guidance
  • Interior
    Rendering Guidance
  • 3D
    Animation Guidance
  • Step 1. Brainstorming Draft

    For the competition or concept design projects, we will provide you draft views like we showed below. Based on our experience, we will provide you with the idea of the angle, tone, light and shadow, and atmosphere to help you better determine the final effect of each image. This process is only suitable for projects with a longer period of time, if not, we will skip this process

  • Step 2. 3D Modeling

    Regarding to modeling part, using the information you’ve provided we create the 3D models and set up multiple viewpoints for you to choose from. Drafts are sent through and you are required to confirm the structures, joints, facade materials, view angle, hardscape, etc.. This process is repeated until the models and view angles are all correct. Please note that major changes in design might generate extra fees according to its complexity.

  • STEP3.Postwork&FINAL DELIVERY

    Postwork includes rendering high-res images, retouching them in Photoshop, adding details such as streets, sidewalks, people, greenery, cars, sky, lighting, outdoor settings, activities, etc. This process is repeated until you are happy with your final choices. You should receive the final high-res image/s on 4K (interior view) or 5K (exterior view) resolution without our watermark.

  • Step 1. 3D Modeling

    The first step is to mass the space out by creating 3D models of the furniture and putting them in the right places based on the information you’ve provided. General massing is a great way to understand the space. It also helps us find the best camera angles to show your client their space in the best possible light. This process is repeated until the models and view angles are

  • Step 2. Materials& TEXTURES

    Once the viewpoint has been chosen and any initial changes made to the model we then move forward to applying the colors and materials to the image. At this point, we require all your initial color and material selections for your project. We understand that you may not be entirely sure on this, so again for this stage, we provide further drafts. The first draft is sent through of your initial colors and materials, from there you can make changes to these and further drafts are sent through. This process is repeated until you are happy with your final choices.

  • STEP 3. LIGHTING, RENDERING & POSTWORK

    Once the colors, materials, viewpoint and model has been fully approved we then move forward to incorporate the lighting, postwork and further details of your project. This process is repeated until you are happy with your final choices.

  • STEP 4. FINAL DELIVERY

    You should receive the finalized image/s on 4K/5K resolution. The above image is an example of a fully completed final render.

  • Step 1. Storyboard/Camera Path

    This is an optional stage for large scale projects where we search for the best way to present your product or project.

    Together we work on the main concept or idea behind the video. To further develop the concept we use drawn storyboards or photo collages. They give us basic understanding about timing, characters, objects, cameras, narrative.

    Our goal is to catch viewers mind, create emotions and atmosphere. Also at this stage, we collect image and video references which help us convey our idea.

  • Step 2. 3D MODELING PHASE & CAMERA SETUP

    a. Analyze CAD plans, sections, etc. for technical details of project
    b. Create 3D models
    c. Create 3D environment
    d. Setup scene layout
    e. Create additional and supporting details
    f. Determine the number of cameras to be created according to the Animation Sequence provided by clients
    g. Create and set cameras
    h. Create camera animation rigs and paths for animation script
    i. Set the timelines and durations of shots per camera
    Since animatic looks really sketchy it accompanied by mood references usually.

  • STEP 3. KEY FRAMES (TEXTURING, LIGHTING, SCENES ETC.)

    a. Set the color theme of the environment, buildings, exterior, interior, and associated models
    b. Texture the environment and 3D models
    c. Exterior day mode lighting setup
    d. Interior mode lighting setup
    e. Background music for the animation
    Finishes specification or material samples would help us greatly to speed things up. We also add vegetation and nice small details into the scenes.

  • STEP 4. 3D RENDERING, MOTION GRAPHICS (PARALLEL TASKS)

    a. Create raw 3D output data for compositing
    b. Visual effects
    c. Motion graphics
    d. Transitions

  • STEP 5. POST-PRODUCTION

    a. Composite raw 3D data b. Background music and background score c. Special effects d. Environment e. Animation f. Navigation g. Transitions h. Editing

  • STEP 6. DELIVERY

    Final video on the required resolution. 8-bit/16-bit color. MP4 or MOV format.

Leave Your Message